Day 7 retention benchmark for Health & fitness apps (2026)

    Day 7 retention benchmark for Health & fitness apps

    Published range

    7%

    From a single published source. Treat one source as an indication, not a benchmark.

    Every published figure

    • 7%

      UXCam, 2026 · taken from the publisher's summary

    What day 7 retention actually measures

    The share of users still returning one week after install.

    Where the measurement goes wrong

    Some platforms report D7 as 'returned on day 7 exactly', others as 'returned at any point in the first 7 days'. The second is always the flattering one.

    Three things that change how you should read this

    Business model predicts retention better than category does
    Subscription apps retain around 14% at D30 against 5.4% for ad-supported ones. A subscription gaming app retains better than an ad-supported fintech app, which means comparing yourself to your category average can mislead you in either direction. Business of Apps
    The all-category median is roughly 4% and tells you nothing
    Retention varies four to five times across industries, so a global average is not a benchmark, it is an artefact of whichever mix of apps the sample contained. UXCam
    Roughly two thirds of fintech installs in India are organic
    Which matters for reading any paid-heavy benchmark against your own numbers: an organic-led cohort retains differently, and most published benchmarks do not separate the two. Apptrove

    Your number is below this. Now what?

    A benchmark tells you whether to worry, not what to do. Retention is downstream of activation: if users are not reaching the thing the product is for, no amount of re-engagement fixes the curve. That is the first thing worth checking, and it is usually the least instrumented part of the funnel.